tor-browser

The Tor Browser
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methods-2.html (5672B)


      1 <!--
      2 Copyright (c) 2019 The Khronos Group Inc.
      3 Use of this source code is governed by an MIT-style license that can be
      4 found in the LICENSE.txt file.
      5 -->
      6 <!DOCTYPE html>
      7 <html>
      8 <head>
      9 <meta charset="utf-8">
     10 <title>WebGL2 Methods Test</title>
     11 <link rel="stylesheet" href="../../resources/js-test-style.css"/>
     12 <script src="../../js/js-test-pre.js"></script>
     13 <script src="../../js/webgl-test-utils.js"></script>
     14 <script src="../../js/tests/context-methods.js"></script>
     15 </head>
     16 <body>
     17 <div id="description"></div>
     18 <div id="console"></div>
     19 <canvas id="canvas" style="width: 50px; height: 50px;"> </canvas>
     20 <script>
     21 "use strict";
     22 description("This test ensures that the WebGL context has all the methods in the specification.");
     23 
     24 const methods = [
     25  "getContextAttributes",
     26  "activeTexture",
     27  "attachShader",
     28  "bindAttribLocation",
     29  "bindBuffer",
     30  "bindFramebuffer",
     31  "bindRenderbuffer",
     32  "bindTexture",
     33  "blendColor",
     34  "blendEquation",
     35  "blendEquationSeparate",
     36  "blendFunc",
     37  "blendFuncSeparate",
     38  "bufferData",
     39  "bufferSubData",
     40  "checkFramebufferStatus",
     41  "clear",
     42  "clearColor",
     43  "clearDepth",
     44  "clearStencil",
     45  "colorMask",
     46  "compileShader",
     47  "compressedTexImage2D",
     48  "compressedTexSubImage2D",
     49  "copyTexImage2D",
     50  "copyTexSubImage2D",
     51  "createBuffer",
     52  "createFramebuffer",
     53  "createProgram",
     54  "createRenderbuffer",
     55  "createShader",
     56  "createTexture",
     57  "cullFace",
     58  "deleteBuffer",
     59  "deleteFramebuffer",
     60  "deleteProgram",
     61  "deleteRenderbuffer",
     62  "deleteShader",
     63  "deleteTexture",
     64  "depthFunc",
     65  "depthMask",
     66  "depthRange",
     67  "detachShader",
     68  "disable",
     69  "disableVertexAttribArray",
     70  "drawArrays",
     71  "drawElements",
     72  "enable",
     73  "enableVertexAttribArray",
     74  "finish",
     75  "flush",
     76  "framebufferRenderbuffer",
     77  "framebufferTexture2D",
     78  "frontFace",
     79  "generateMipmap",
     80  "getActiveAttrib",
     81  "getActiveUniform",
     82  "getAttachedShaders",
     83  "getAttribLocation",
     84  "getParameter",
     85  "getBufferParameter",
     86  "getError",
     87  "getExtension",
     88  "getFramebufferAttachmentParameter",
     89  "getProgramParameter",
     90  "getProgramInfoLog",
     91  "getRenderbufferParameter",
     92  "getShaderParameter",
     93  "getShaderInfoLog",
     94  "getShaderPrecisionFormat",
     95  "getShaderSource",
     96  "getSupportedExtensions",
     97  "getTexParameter",
     98  "getUniform",
     99  "getUniformLocation",
    100  "getVertexAttrib",
    101  "getVertexAttribOffset",
    102  "hint",
    103  "isBuffer",
    104  "isContextLost",
    105  "isEnabled",
    106  "isFramebuffer",
    107  "isProgram",
    108  "isRenderbuffer",
    109  "isShader",
    110  "isTexture",
    111  "lineWidth",
    112  "linkProgram",
    113  "pixelStorei",
    114  "polygonOffset",
    115  "readPixels",
    116  "renderbufferStorage",
    117  "sampleCoverage",
    118  "scissor",
    119  "shaderSource",
    120  "stencilFunc",
    121  "stencilFuncSeparate",
    122  "stencilMask",
    123  "stencilMaskSeparate",
    124  "stencilOp",
    125  "stencilOpSeparate",
    126  "texImage2D",
    127  "texParameterf",
    128  "texParameteri",
    129  "texSubImage2D",
    130  "uniform1f",
    131  "uniform1fv",
    132  "uniform1i",
    133  "uniform1iv",
    134  "uniform2f",
    135  "uniform2fv",
    136  "uniform2i",
    137  "uniform2iv",
    138  "uniform3f",
    139  "uniform3fv",
    140  "uniform3i",
    141  "uniform3iv",
    142  "uniform4f",
    143  "uniform4fv",
    144  "uniform4i",
    145  "uniform4iv",
    146  "uniformMatrix2fv",
    147  "uniformMatrix3fv",
    148  "uniformMatrix4fv",
    149  "useProgram",
    150  "validateProgram",
    151  "vertexAttrib1f",
    152  "vertexAttrib1fv",
    153  "vertexAttrib2f",
    154  "vertexAttrib2fv",
    155  "vertexAttrib3f",
    156  "vertexAttrib3fv",
    157  "vertexAttrib4f",
    158  "vertexAttrib4fv",
    159  "vertexAttribPointer",
    160  "viewport",
    161 
    162  // WebGL2 methods
    163  "getBufferSubData",
    164  "copyBufferSubData",
    165  "blitFramebuffer",
    166  "framebufferTextureLayer",
    167  "getInternalformatParameter",
    168  "invalidateFramebuffer",
    169  "invalidateSubFramebuffer",
    170  "readBuffer",
    171  "renderbufferStorageMultisample",
    172  "texImage3D",
    173  "texStorage2D",
    174  "texStorage3D",
    175  "texSubImage3D",
    176  "copyTexSubImage3D",
    177  "compressedTexImage3D",
    178  "compressedTexSubImage3D",
    179  "getFragDataLocation",
    180  "uniform1ui",
    181  "uniform2ui",
    182  "uniform3ui",
    183  "uniform4ui",
    184  "uniform1uiv",
    185  "uniform2uiv",
    186  "uniform3uiv",
    187  "uniform4uiv",
    188  "uniformMatrix2x3fv",
    189  "uniformMatrix3x2fv",
    190  "uniformMatrix2x4fv",
    191  "uniformMatrix4x2fv",
    192  "uniformMatrix3x4fv",
    193  "uniformMatrix4x3fv",
    194  "vertexAttribI4i",
    195  "vertexAttribI4iv",
    196  "vertexAttribI4ui",
    197  "vertexAttribI4uiv",
    198  "vertexAttribIPointer",
    199  "vertexAttribDivisor",
    200  "drawArraysInstanced",
    201  "drawElementsInstanced",
    202  "drawRangeElements",
    203  "drawBuffers",
    204  "clearBufferiv",
    205  "clearBufferuiv",
    206  "clearBufferfv",
    207  "clearBufferfi",
    208  "createQuery",
    209  "deleteQuery",
    210  "isQuery",
    211  "beginQuery",
    212  "endQuery",
    213  "getQuery",
    214  "getQueryParameter",
    215  "createSampler",
    216  "deleteSampler",
    217  "isSampler",
    218  "bindSampler",
    219  "samplerParameteri",
    220  "samplerParameterf",
    221  "getSamplerParameter",
    222  "fenceSync",
    223  "isSync",
    224  "deleteSync",
    225  "clientWaitSync",
    226  "waitSync",
    227  "getSyncParameter",
    228  "createTransformFeedback",
    229  "deleteTransformFeedback",
    230  "isTransformFeedback",
    231  "bindTransformFeedback",
    232  "beginTransformFeedback",
    233  "endTransformFeedback",
    234  "transformFeedbackVaryings",
    235  "getTransformFeedbackVarying",
    236  "pauseTransformFeedback",
    237  "resumeTransformFeedback",
    238  "bindBufferBase",
    239  "bindBufferRange",
    240  "getIndexedParameter",
    241  "getUniformIndices",
    242  "getActiveUniforms",
    243  "getUniformBlockIndex",
    244  "getActiveUniformBlockParameter",
    245  "getActiveUniformBlockName",
    246  "uniformBlockBinding",
    247  "createVertexArray",
    248  "deleteVertexArray",
    249  "isVertexArray",
    250  "bindVertexArray",
    251 ];
    252 
    253 debug("");
    254 debug("Canvas.getContext");
    255 
    256 const wtu = WebGLTestUtils;
    257 const canvas = document.getElementById("canvas");
    258 const gl = wtu.create3DContext(canvas, null, 2);
    259 
    260 testContextMethods(gl, methods);
    261 
    262 debug("");
    263 var successfullyParsed = true;
    264 </script>
    265 <script src="../../js/js-test-post.js"></script>
    266 
    267 </body>
    268 </html>