tor-browser

The Tor Browser
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fbo-remains-unchanged-after-read-pixels.html (2926B)


      1 <!--
      2 Copyright (c) 2019 The Khronos Group Inc.
      3 Use of this source code is governed by an MIT-style license that can be
      4 found in the LICENSE.txt file.
      5 -->
      6 
      7 <!DOCTYPE html>
      8 <html>
      9 <head>
     10 <meta charset="utf-8">
     11 <link rel="stylesheet" href="../../resources/js-test-style.css"/>
     12 <script src="../../js/js-test-pre.js"></script>
     13 <script src="../../js/webgl-test-utils.js"></script>
     14 </head>
     15 <body>
     16 <div id="description"></div>
     17 <div id="console"></div>
     18 <canvas id="canvas" width="4" height="4"></canvas>
     19 <script id="vshader" type="x-shader/x-vertex">
     20 attribute vec3 a_pos;
     21 attribute vec4 a_color;
     22 varying vec4 v_color;
     23 
     24 void main()
     25 {
     26    v_color = a_color;
     27    gl_Position = vec4(a_pos.xyz, 1.0);
     28 }
     29 </script>
     30 
     31 <script id="fshader" type="x-shader/x-fragment">
     32 precision mediump float;
     33 
     34 varying vec4 v_color;
     35 
     36 void main()
     37 {
     38    gl_FragColor = v_color;
     39 }
     40 </script>
     41 
     42 <script>
     43 "use strict";
     44 
     45 description("when antialias is enabled, verify default fbo pixels would not be changed between two readPixels without drawing operations");
     46 var wtu = WebGLTestUtils;
     47 var N = 4;
     48 
     49 var vertices = new Float32Array([
     50         1.0, 1.0, 0.0,
     51        -1.0, -1.0, 0.0]);
     52 var colors = new Uint8Array([
     53        255, 0, 0, 255,
     54        255, 0, 0, 255]);
     55 
     56 var canvas = document.getElementById('canvas');
     57 var gl = wtu.create3DContext(canvas, {antialias: true});
     58 
     59 if (!gl) {
     60  testFailed("context does not exist");
     61 } else {
     62  testPassed("context exists");
     63 
     64  var program = wtu.setupProgram(gl, ["vshader", "fshader"], ["a_pos", "a_color"]);
     65  gl.clearColor(0, 0, 0, 1);
     66  gl.clear(gl.COLOR_BUFFER_BIT);
     67 
     68  var colorOffset = vertices.byteLength;
     69  var vbo = gl.createBuffer();
     70  gl.bindBuffer(gl.ARRAY_BUFFER, vbo);
     71  gl.bufferData(gl.ARRAY_BUFFER, colorOffset + colors.byteLength, gl.STATIC_DRAW);
     72  gl.bufferSubData(gl.ARRAY_BUFFER, 0, vertices);
     73  gl.bufferSubData(gl.ARRAY_BUFFER, colorOffset, colors);
     74 
     75  gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 0, 0);
     76  gl.enableVertexAttribArray(0);
     77  gl.vertexAttribPointer(1, 4, gl.UNSIGNED_BYTE, true, 0, colorOffset);
     78  gl.enableVertexAttribArray(1);
     79  gl.drawArrays(gl.LINES, 0, vertices.length / 3);
     80 
     81  var result_1 = new Uint8Array(N * N * 4);
     82  var result_2 = new Uint8Array(N * N * 4);
     83  gl.readPixels(0, 0, N, N, gl.RGBA, gl.UNSIGNED_BYTE, result_1);
     84  gl.readPixels(0, 0, N, N, gl.RGBA, gl.UNSIGNED_BYTE, result_2);
     85  wtu.glErrorShouldBe(gl, gl.NO_ERROR);
     86 
     87  var tolerance = 0;
     88  var diff = new Uint8Array(N * N * 4);
     89  var failed = wtu.comparePixels(result_1, result_2, tolerance, diff);
     90 
     91  if (failed) {
     92    testFailed("default fbo pixels had be changed between two readPixels without drawing operations");
     93  } else {
     94    testPassed("default fbo pixels had not be changed between two readPixels without drawing operations.");
     95  }
     96 
     97  gl.bindBuffer(gl.ARRAY_BUFFER, null);
     98  gl.deleteBuffer(vbo);
     99 }
    100 
    101 var successfullyParsed = true;
    102 </script>
    103 <script src="../../js/js-test-post.js"></script>
    104 </body>
    105 </html>