tor-browser

The Tor Browser
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readPixelsBadArgs.html (4387B)


      1 <!DOCTYPE html>
      2 <html>
      3 <head>
      4 <meta charset="utf-8">
      5 <!--
      6 Copyright (c) 2019 The Khronos Group Inc.
      7 Use of this source code is governed by an MIT-style license that can be
      8 found in the LICENSE.txt file.
      9 -->
     10 <link rel="stylesheet" type="text/css" href="../unit.css" />
     11 <script type="application/javascript" src="../unit.js"></script>
     12 <script type="application/javascript" src="../util.js"></script>
     13 <script type="application/javascript" src="../../../js/webgl-test-utils.js"></script>
     14 </head><body>
     15 <canvas id="gl" width="16" height="16"></canvas>
     16 <canvas id="c" width="128" height="128"></canvas>
     17 <img id="i">
     18 <script type="application/javascript">
     19 var wtu = WebGLTestUtils;
     20 var defaultImgUrl = "https://get.webgl.org/conformance-resources/opengl_logo.jpg";
     21 var localImgUrl = "../../../resources/opengl_logo.jpg";
     22 
     23 Tests.autoinit = false; // Prevents the test from running until the image is loaded
     24 
     25 Tests.startUnit = function () {
     26  var canvas = document.getElementById('gl');
     27  var gl = wrapGLContext(getGLContext(canvas));
     28  return [gl];
     29 }
     30 
     31 Tests.testReadPixels = function(gl) {
     32  // we can't know if this is going to fail because of negative width
     33  // or because the buffer size doesn't match the dimensions.
     34  assertSomeGLError(gl, "negative width",
     35      function(){gl.readPixels(0,0,-1,1, gl.RGBA, gl.UNSIGNED_BYTE,
     36          new Uint8Array(4));});
     37  assertSomeGLError(gl,  "negative height",
     38      function(){gl.readPixels(0,0,1,-1, gl.RGBA, gl.UNSIGNED_BYTE,
     39          new Uint8Array(4));});
     40  assertOk("negative x",
     41      function(){gl.readPixels(-1,0,1,1, gl.RGBA, gl.UNSIGNED_BYTE,
     42          new Uint8Array(4));});
     43  assertOk("negative y",
     44      function(){gl.readPixels(0,-1,1,1, gl.RGBA, gl.UNSIGNED_BYTE,
     45          new Uint8Array(4));});
     46  assertOk("height > backbuffer height",
     47      function(){gl.readPixels(0,0,16,17, gl.RGBA, gl.UNSIGNED_BYTE,
     48          new Uint8Array(16*17*4));});
     49  assertOk("width > backbuffer width",
     50      function(){gl.readPixels(0,0,17,16, gl.RGBA, gl.UNSIGNED_BYTE,
     51          new Uint8Array(17*16*4));});
     52  assertOk("width, height = 0",
     53      function(){gl.readPixels(0,0,0,0, gl.RGBA, gl.UNSIGNED_BYTE,
     54          new Uint8Array(0));});
     55  // we can't know if this is going to fail because of negative width
     56  // or because the buffer size doesn't match the dimensions.
     57  assertSomeGLError(gl, "bad format",
     58      function(){gl.readPixels(0,0,1,1, gl.FLOAT, gl.UNSIGNED_BYTE,
     59          new Uint8Array(4*4));});
     60  // we can't know if this is going to fail because of negative width
     61  // or because the buffer size doesn't match the dimensions.
     62  assertSomeGLError(gl, "bad type",
     63      function(){gl.readPixels(0,0,1,1, gl.ALPHA, gl.FLOAT,
     64          new Uint8Array(1*4));});
     65 }
     66 
     67 Tests.testReadPixelsSOPIMG = function(gl) {
     68    var img = document.getElementById("i");
     69    var tex = gl.createTexture();
     70    gl.bindTexture(gl.TEXTURE_2D, tex);
     71    // SOP failure
     72    assertThrowNoGLError(gl, "throw because img is from another domain",
     73      function(){gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, img);});
     74    gl.bindTexture(gl.TEXTURE_2D, null);
     75    assertOk("canvas still origin-clean",
     76      function(){gl.readPixels(0,0,1,1, gl.RGBA, gl.UNSIGNED_BYTE,
     77          new Uint8Array(4));});
     78    gl.deleteTexture(tex);
     79 }
     80 Tests.testReadPixelsSOPCanvas = function(gl) {
     81    var img = document.getElementById("i");
     82    var c = document.getElementById("c");
     83    c.getContext("2d").drawImage(img, 0, 0);
     84    assertFail("canvas throws because not origin clean",
     85      function(){c.getContext("2d").getImageData(0,0,1,1);});
     86    var tex = gl.createTexture();
     87    gl.bindTexture(gl.TEXTURE_2D, tex);
     88    // SOP failure
     89    assertThrowNoGLError(gl, "throw because canvas is not origin clean",
     90      function(){gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, c);});
     91    gl.bindTexture(gl.TEXTURE_2D, null);
     92    assertOk("canvas still origin-clean",
     93      function(){gl.readPixels(0,0,1,1, gl.RGBA, gl.UNSIGNED_BYTE,
     94          new Uint8Array(4));});
     95    gl.deleteTexture(tex);
     96 }
     97 
     98 Tests.endUnit = function(gl) {
     99 };
    100 
    101 (async function() {
    102  const img = document.getElementById('i');
    103  try {
    104    await wtu.awaitOrTimeout(wtu.loadCrossOriginImage(img, defaultImgUrl, localImgUrl));
    105  } catch (e) {
    106    testFailed(`Image setup failed (${e}).`);
    107    finishTest();
    108    return;
    109  }
    110  initTests();
    111 })();
    112 </script>
    113 </body></html>