tor-browser

The Tor Browser
git clone https://git.dasho.dev/tor-browser.git
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bufferSubData.html (6635B)


      1 <!DOCTYPE html>
      2 <html>
      3 <head>
      4 <meta charset="utf-8">
      5 <!--
      6 Copyright (c) 2019 The Khronos Group Inc.
      7 Use of this source code is governed by an MIT-style license that can be
      8 found in the LICENSE.txt file.
      9 -->
     10 <link rel="stylesheet" type="text/css" href="../unit.css" />
     11 <script type="application/javascript" src="../unit.js"></script>
     12 <script type="application/javascript" src="../util.js"></script>
     13 <script type="application/javascript">
     14 
     15 Tests.startUnit = function () {
     16    var canvas = document.getElementById('gl');
     17    var gl = getGLContext(canvas);
     18    var buf = gl.createBuffer();
     19    var ebuf = gl.createBuffer();
     20    gl.bindBuffer(gl.ARRAY_BUFFER, buf);
     21    gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ebuf);
     22    return [gl, buf, ebuf];
     23 }
     24 
     25 Tests.testBufferSubData = function(gl, buf, ebuf) {
     26    var data = [0,0,0,0, 1,0,0,0, 0,1,0,0];
     27    gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(data), gl.STATIC_DRAW);
     28    gl.bufferSubData(gl.ARRAY_BUFFER, 0, new Float32Array([1,2,3,4]));
     29    gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Float32Array([1,1,1,1]));
     30    gl.bufferSubData(gl.ARRAY_BUFFER, 32, new Float32Array([1,1,1,1]));
     31    assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_SIZE), 12*4);
     32    assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_USAGE), gl.STATIC_DRAW);
     33    gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(data), gl.STREAM_DRAW);
     34    gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Float32Array([1,1,1,1]));
     35    gl.bufferSubData(gl.ARRAY_BUFFER, 0, new Float32Array([1,2,3,4]));
     36    assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_SIZE), 12*4);
     37    assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_USAGE), gl.STREAM_DRAW);
     38    gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(data), gl.DYNAMIC_DRAW);
     39    gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Float32Array([1,1,1,1]));
     40    gl.bufferSubData(gl.ARRAY_BUFFER, 0, new Float32Array([1,2,3,4]));
     41    gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Uint32Array([1,1,1,1]));
     42    gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Int32Array([1,1,1,1]));
     43    gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Int16Array([1,1,1,1]));
     44    gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Uint16Array([1,1,1,1]));
     45    gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Int8Array([1,1,1,1]));
     46    gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Uint8Array([1,1,1,1]));
     47    assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_SIZE), 12*4);
     48    assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_USAGE), gl.DYNAMIC_DRAW);
     49 
     50    gl.bufferData(gl.ARRAY_BUFFER, 12, gl.STATIC_DRAW);
     51    assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_SIZE), 12);
     52    assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_USAGE), gl.STATIC_DRAW);
     53 
     54    gl.bufferData(gl.ARRAY_BUFFER, 12*4, gl.STATIC_DRAW);
     55    gl.bufferSubData(gl.ARRAY_BUFFER, 0, new Float32Array([1,2,3,4]));
     56    gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Float32Array([1,1,1,1]));
     57    gl.bufferSubData(gl.ARRAY_BUFFER, 32, new Float32Array([1,1,1,1]));
     58    assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_SIZE), 12*4);
     59    assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_USAGE), gl.STATIC_DRAW);
     60    gl.bufferData(gl.ARRAY_BUFFER, 12*4, gl.STREAM_DRAW);
     61    gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Float32Array([1,1,1,1]));
     62    gl.bufferSubData(gl.ARRAY_BUFFER, 0, new Float32Array([1,2,3,4]));
     63    assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_SIZE), 12*4);
     64    assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_USAGE), gl.STREAM_DRAW);
     65    gl.bufferData(gl.ARRAY_BUFFER, 12*4, gl.DYNAMIC_DRAW);
     66    gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Float32Array([1,1,1,1]));
     67    gl.bufferSubData(gl.ARRAY_BUFFER, 0, new Float32Array([1,2,3,4]));
     68    gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Uint32Array([1,1,1,1]));
     69    gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Int32Array([1,1,1,1]));
     70    gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Int16Array([1,1,1,1]));
     71    gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Uint16Array([1,1,1,1]));
     72    gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Int8Array([1,1,1,1]));
     73    gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Uint8Array([1,1,1,1]));
     74    assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_SIZE), 12*4);
     75    assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_USAGE), gl.DYNAMIC_DRAW);
     76 
     77    gl.bufferData(gl.ARRAY_BUFFER, new Uint16Array(data), gl.STATIC_DRAW);
     78    gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Uint16Array([1,1,1,1]));
     79    gl.bufferSubData(gl.ARRAY_BUFFER, 0, new Uint16Array([1,2,3,4]));
     80    gl.bufferData(gl.ARRAY_BUFFER, new Uint16Array(data), gl.STREAM_DRAW);
     81    gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Uint16Array([1,1,1,1]));
     82    gl.bufferSubData(gl.ARRAY_BUFFER, 0, new Uint16Array([1,2,3,4]));
     83    gl.bufferData(gl.ARRAY_BUFFER, new Uint16Array(data), gl.DYNAMIC_DRAW);
     84    gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Uint16Array([1,1,1,1]));
     85    gl.bufferSubData(gl.ARRAY_BUFFER, 0, new Uint16Array([1,2,3,4]));
     86    assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_SIZE), 12*2);
     87    throwError(gl, "array bufferSubData");
     88 }
     89 Tests.testBufferSubDataElement = function(gl, buf, ebuf) {
     90    var data = [0,0,0,0, 1,0,0,0, 0,1,0,0];
     91    gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new Uint16Array(data), gl.STATIC_DRAW);
     92    gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 16, new Uint16Array([1,1,1,1]));
     93    gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 0, new Uint16Array([1,2,3,4]));
     94    gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new Uint16Array(data), gl.STREAM_DRAW);
     95    gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 16, new Uint16Array([1,1,1,1]));
     96    gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 0, new Uint16Array([1,2,3,4]));
     97    gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new Uint16Array(data), gl.DYNAMIC_DRAW);
     98    gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 16, new Uint16Array([1,1,1,1]));
     99    gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 0, new Uint16Array([1,2,3,4]));
    100    assertEquals(gl.getBufferParameter(gl.ELEMENT_ARRAY_BUFFER, gl.BUFFER_SIZE), 12*2);
    101    gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new Uint8Array(data), gl.DYNAMIC_DRAW);
    102    gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 4, new Uint8Array([1,1,1,1]));
    103    gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 0, new Uint8Array([1,2,3,4]));
    104    assertEquals(gl.getBufferParameter(gl.ELEMENT_ARRAY_BUFFER, gl.BUFFER_SIZE), 12);
    105    throwError(gl, "element array bufferSubData");
    106 }
    107 
    108 Tests.endUnit = function(gl, buf, ebuf) {
    109    gl.deleteBuffer(buf);
    110    gl.deleteBuffer(ebuf);
    111 }
    112 
    113 </script>
    114 <style>canvas{ position:absolute; }</style>
    115 </head><body>
    116 <canvas id="gl" width="16" height="16"></canvas>
    117 </body></html>