bufferDataBadArgs.html (2238B)
1 <!DOCTYPE html> 2 <html> 3 <head> 4 <meta charset="utf-8"> 5 <!-- 6 Copyright (c) 2019 The Khronos Group Inc. 7 Use of this source code is governed by an MIT-style license that can be 8 found in the LICENSE.txt file. 9 --> 10 <link rel="stylesheet" type="text/css" href="../unit.css" /> 11 <script type="application/javascript" src="../unit.js"></script> 12 <script type="application/javascript" src="../util.js"></script> 13 <script type="application/javascript"> 14 15 Tests.startUnit = function () { 16 var canvas = document.getElementById('gl'); 17 var gl = wrapGLContext(getGLContext(canvas)); 18 var buf = gl.createBuffer(); 19 var ebuf = gl.createBuffer(); 20 gl.bindBuffer(gl.ARRAY_BUFFER, buf); 21 gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ebuf); 22 return [gl, buf, ebuf]; 23 } 24 25 Tests.testBufferData = function(gl) { 26 assertOk("zero size data", 27 function(){gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(0), gl.STATIC_DRAW);}); 28 assertFail("bad target", 29 function(){gl.bufferData(gl.TEXTURE_2D, new Float32Array([1,2,3]), gl.STATIC_DRAW);}); 30 // assertFail("array for data", 31 // function(){gl.bufferData(gl.ARRAY_BUFFER, [1,2,3], gl.STATIC_DRAW);}); 32 assertFail("bad usage", 33 function(){gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([1,2,3]), gl.TEXTURE_2D);}); 34 assertFail("null data", 35 function(){gl.bufferData(gl.ARRAY_BUFFER, null, gl.STATIC_DRAW);}); 36 assertFail("undefined data", 37 function(){gl.bufferData(gl.ARRAY_BUFFER, undefined, gl.STATIC_DRAW);}); 38 assertOk(function(){gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new Float32Array([1,2,3]), gl.STATIC_DRAW);}); 39 throwError(gl, 'bufferData'); 40 gl.bindBuffer(gl.ARRAY_BUFFER, null); 41 assertFail(function(){gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([1,2,3]), gl.STATIC_DRAW);}); 42 throwError(gl, 'bufferData'); 43 gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, null); 44 assertFail(function(){gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new Uint16Array([1,2,3]), gl.STATIC_DRAW);}); 45 throwError(gl, 'bufferData'); 46 } 47 48 Tests.endUnit = function(gl, buf, ebuf) { 49 gl.deleteBuffer(buf); 50 gl.deleteBuffer(ebuf); 51 } 52 53 54 </script> 55 <style>canvas{ position:absolute; }</style> 56 </head><body> 57 <canvas id="gl" width="16" height="16"></canvas> 58 </body></html>