bindFramebufferLeaveNonZero.html (871B)
1 <!DOCTYPE html> 2 <html> 3 <head> 4 <meta charset="utf-8"> 5 <!-- 6 Copyright (c) 2019 The Khronos Group Inc. 7 Use of this source code is governed by an MIT-style license that can be 8 found in the LICENSE.txt file. 9 --> 10 <title>OpenGL for the web</title> 11 12 <script type="application/javascript" src="../util.js"></script> 13 <link rel="stylesheet" type="text/css" href="../unit.css" /> 14 <script type="application/javascript" src="../unit.js"></script> 15 16 <script type="application/javascript"> 17 Tests.message = "This was segfaulting when the GL context got GC'd (in glXDestroyContext)"; 18 Tests.testSeg = function () { 19 var canvas = document.getElementById('canvas'); 20 var gl = getGLContext(canvas); 21 22 var fbo = gl.createFramebuffer(); 23 gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); 24 } 25 </script> 26 27 </head><body> 28 <canvas id="canvas" width="400" height="400"></canvas> 29 </body></html>