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ternary-operator-on-arrays.html (1626B)


      1 <!--
      2 Copyright (c) 2019 The Khronos Group Inc.
      3 Use of this source code is governed by an MIT-style license that can be
      4 found in the LICENSE.txt file.
      5 -->
      6 
      7 <!DOCTYPE html>
      8 <html>
      9 <head>
     10 <meta charset="utf-8">
     11 <title>WebGL GLSL Conformance Tests - Ternary operator on arrays</title>
     12 <link rel="stylesheet" href="../../../resources/js-test-style.css"/>
     13 <link rel="stylesheet" href="../../../resources/glsl-feature-tests.css"/>
     14 <script src="../../../js/js-test-pre.js"></script>
     15 <script src="../../../js/webgl-test-utils.js"></script>
     16 <script src="../../../js/glsl-conformance-test.js"></script>
     17 </head>
     18 <body>
     19 <div id="description"></div>
     20 <div id="console"></div>
     21 <script id="fshader-array-ternary-operator" type="x-shader/x-fragment">
     22 precision mediump float;
     23 void main()
     24 {
     25  float a[3];
     26  float b[3];
     27  float c[3] = true ? a : b;
     28 }
     29 </script>
     30 <script id="fshader-struct-array-ternary-operator" type="x-shader/x-fragment">
     31 precision mediump float;
     32 struct MyStruct {
     33    bool a[3];
     34 };
     35 
     36 void main()
     37 {
     38  MyStruct b;
     39  MyStruct c;
     40  MyStruct d = true ? b : c;
     41 }
     42 </script>
     43 <script>
     44 "use strict";
     45 description("Checks ternary operators for structs and arrays.");
     46 
     47 GLSLConformanceTester.runTests([
     48 { fShaderId: 'fshader-array-ternary-operator',
     49  fShaderSuccess: false,
     50  linkSuccess: false,
     51  passMsg: "Using ternary operators with arrays is not allowed",
     52 },
     53 { fShaderId: 'fshader-struct-array-ternary-operator',
     54  fShaderSuccess: false,
     55  linkSuccess: false,
     56  passMsg: "By implication, using ternary operators with structs containing arrays is not allowed",
     57 },
     58 ]);
     59 
     60 debug("");
     61 var successfullyParsed = true;
     62 </script>
     63 </body>
     64 </html>