sampler-operand.html (1346B)
1 <!-- 2 Copyright (c) 2019 The Khronos Group Inc. 3 Use of this source code is governed by an MIT-style license that can be 4 found in the LICENSE.txt file. 5 --> 6 7 <!DOCTYPE html> 8 <html> 9 <head> 10 <meta charset="utf-8"> 11 <title>WebGL GLSL Conformance Tests - sampler operands</title> 12 <link rel="stylesheet" href="../../../resources/js-test-style.css"/> 13 <link rel="stylesheet" href="../../../resources/glsl-feature-tests.css"/> 14 <script src="../../../js/js-test-pre.js"></script> 15 <script src="../../../js/webgl-test-utils.js"></script> 16 <script src="../../../js/glsl-conformance-test.js"></script> 17 </head> 18 <body> 19 <div id="description"></div> 20 <div id="console"></div> 21 22 <script> 23 // ESSL(1.00, 3.00, 3.10) section 4.1.7 24 // Except for array indexing, structure field selection, and 25 // parentheses, samplers are not allowed to be operands in expressions. 26 </script> 27 28 <script id="samplerAdding" type="x-shader/x-fragment"> 29 // This covers an ANGLE bug. 30 // See https://bugs.chromium.org/p/angleproject/issues/detail?id=2028. 31 uniform sampler2D s1; 32 uniform sampler2D s2; 33 void main() { 34 s1 + s2; 35 } 36 </script> 37 38 <script> 39 "use strict"; 40 GLSLConformanceTester.runTests([ 41 { fShaderId: 'samplerAdding', 42 fShaderSuccess: false, 43 linkSuccess: false, 44 passMsg: 'Adding on samplers should fail' 45 }, 46 ]); 47 48 var successfullyParsed = true; 49 </script> 50 </body> 51 </html>