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glsl-function-mod-float.html (1613B)


      1 <!--
      2 Copyright (c) 2019 The Khronos Group Inc.
      3 Use of this source code is governed by an MIT-style license that can be
      4 found in the LICENSE.txt file.
      5 -->
      6 
      7 <!DOCTYPE html>
      8 <html>
      9 <head>
     10 <meta charset="utf-8">
     11 <title>GLSL mod-float function test</title>
     12 <link rel="stylesheet" href="../../../resources/js-test-style.css"/>
     13 <link rel="stylesheet" href="../../../resources/glsl-feature-tests.css"/>
     14 <script src="../../../js/js-test-pre.js"></script>
     15 <script src="../../../js/webgl-test-utils.js"> </script>
     16 <script src="../../../js/glsl-generator.js"> </script>
     17 </head>
     18 <body>
     19 <div id="description"></div>
     20 <div id="console"></div>
     21 <script>
     22 "use strict";
     23 GLSLGenerator.runFeatureTest({
     24  feature: "mod",
     25  args: "$(type) value, float divisor",
     26  baseArgs: "value$(field), divisor",
     27  testFunc: "$(func)($(arg0), float)",
     28  fragmentTolerance: 1,
     29  emuFunc: ["float $(func)_base(float value, float divisor) {",
     30            "  return value - divisor * floor(value / divisor);",
     31            "}"].join("\n"),
     32  gridRes: 8,
     33  tests: [
     34    ["$(output) = vec4(",
     35     "    $(func)($(input).x * 6.0 - 3.0, 1.5) / 1.5,",
     36     "    $(func)($(input).y * 6.0 - 3.0, 1.5) / 1.5,",
     37     "    0,",
     38     "    1);"].join("\n"),
     39    ["$(output) = vec4(",
     40     "    $(func)($(input).xy * 6.0 - vec2(3, 3), 1.5) / 1.5,",
     41     "    0, 1);"].join("\n"),
     42    ["$(output) = vec4(",
     43     "    $(func)($(input).xyz * 6.0 - vec3(3, 3, 3), 1.5) / 1.5,",
     44     "    1);"].join("\n"),
     45    ["$(output) = ",
     46     "    $(func)($(input) * 6.0 - vec4(3, 3, 3, 3), 1.5) / 1.5;"].join("\n")
     47  ]
     48 });
     49 var successfullyParsed = true;
     50 </script>
     51 </body>
     52 </html>