glsl-function-clamp-float.html (1881B)
1 <!-- 2 Copyright (c) 2019 The Khronos Group Inc. 3 Use of this source code is governed by an MIT-style license that can be 4 found in the LICENSE.txt file. 5 --> 6 7 <!DOCTYPE html> 8 <html> 9 <head> 10 <meta charset="utf-8"> 11 <title>GLSL clamp-gentype function test</title> 12 <link rel="stylesheet" href="../../../resources/js-test-style.css"/> 13 <link rel="stylesheet" href="../../../resources/glsl-feature-tests.css"/> 14 <script src="../../../js/js-test-pre.js"></script> 15 <script src="../../../js/webgl-test-utils.js"> </script> 16 <script src="../../../js/glsl-generator.js"> </script> 17 </head> 18 <body> 19 <div id="description"></div> 20 <div id="console"></div> 21 <script> 22 "use strict"; 23 GLSLGenerator.runFeatureTest({ 24 feature: "clamp", 25 args: "$(type) value, float minValue, float maxValue", 26 baseArgs: "value$(field), minValue, maxValue", 27 testFunc: "$(func)($(type), float, float)", 28 emuFunc: ["float $(func)_base(float value, float minValue, float maxValue) {", 29 " return min(max(value, minValue), maxValue);", 30 "}"].join("\n"), 31 gridRes: 8, 32 tests: [ 33 ["$(output) = vec4(", 34 " $(func)($(input).x * 6.0 - 3.0, -1.5, 1.5) / 3.0 + 0.5,", 35 " $(func)($(input).y * 10.0 - 5.0, -2.5, 2.5) / 5.0 + 0.5,", 36 " 0,", 37 " 1);"].join("\n"), 38 ["$(output) = vec4(", 39 " $(func)($(input).xy * vec2(6, 10) - vec2(3, 5), -1.5, 2.0) / ", 40 " vec2(3.0, 5.0) + vec2(0.5, 0.5),", 41 " 0, 1);"].join("\n"), 42 ["$(output) = vec4(", 43 " $(func)($(input).xyz * vec3(6, 10, 8) - vec3(3, 5, 4), -1.5, 2.0) / ", 44 " vec3(3, 5, 4) + vec3(0.5, 0.5, 0.5),", 45 " 1);"].join("\n"), 46 ["$(output) = ", 47 " $(func)($(input) * vec4(6, 10, 8, 4) - vec4(3, 5, 4, 2),", 48 " -1.5, 2.2) / vec4(3, 5, 4, 2) + ", 49 " vec4(0.5, 0.5, 0.5, 0.5);"].join("\n") 50 ] 51 }); 52 var successfullyParsed = true; 53 </script> 54 </body> 55 </html>