undefined-index-should-not-crash.html (1690B)
1 <!-- 2 Copyright (c) 2019 The Khronos Group Inc. 3 Use of this source code is governed by an MIT-style license that can be 4 found in the LICENSE.txt file. 5 --> 6 7 <!DOCTYPE html> 8 <html> 9 <head> 10 <meta charset="utf-8"> 11 <title>Bug - indexing with 'int()' should not crash</title> 12 <link rel="stylesheet" href="../../../resources/js-test-style.css"/> 13 <script src="../../../js/js-test-pre.js"></script> 14 <script src="../../../js/webgl-test-utils.js"></script> 15 <script src="../../../js/glsl-conformance-test.js"></script> 16 </head> 17 <body> 18 <canvas id="example" width="40" height="40"> </canvas> 19 <div id="description"></div> 20 <div id="console"></div> 21 <script id="vshader" type="x-shader/x-vertex"> 22 void main(){ 23 gl_Position = vec4(0.0, 0.0, 0.0, 1.0); 24 } 25 </script> 26 <script id="fshaderTest" type="x-shader/x-fragment"> 27 precision mediump float; 28 uniform vec4 uniformVec; 29 uniform mat4 uniformMat; 30 uniform float uniformArray[4]; 31 void main() 32 { 33 vec4 tempVec = vec4(0.0); 34 mat4 tempMat = mat4(0.0); 35 float tempArray[4]; 36 gl_FragColor = vec4($(indexed)[int()]); 37 } 38 </script> 39 <script> 40 "use strict"; 41 var wtu = WebGLTestUtils; 42 43 var fTestSource = wtu.getScript("fshaderTest"); 44 45 var tests = []; 46 47 var indexedValues = ['tempVec', 'tempMat[0]', 'tempArray', 'uniformVec', 'uniformMat[0]', 'uniformArray']; 48 49 for (var i = 0; i < indexedValues.length; ++i) { 50 var subs = {indexed: indexedValues[i]}; 51 tests.push({ 52 vShaderId: "vshader", 53 vShaderSuccess: true, 54 fShaderSource: wtu.replaceParams(fTestSource, subs), 55 fShaderSuccess: false, 56 linkSuccess: false, 57 passMsg: "shader with invalid index expression int() should not compile", 58 }); 59 } 60 GLSLConformanceTester.runTests(tests); 61 </script> 62 </body> 63 </html>