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in-parameter-passed-as-inout-argument-and-global.html (1343B)


      1 <!--
      2 Copyright (c) 2019 The Khronos Group Inc.
      3 Use of this source code is governed by an MIT-style license that can be
      4 found in the LICENSE.txt file.
      5 -->
      6 
      7 <!DOCTYPE html>
      8 <html>
      9 <head>
     10 <meta charset="utf-8">
     11 <title>Function in parameter passed as an inout argument and a global variable with the same name</title>
     12 <link rel="stylesheet" href="../../../resources/js-test-style.css"/>
     13 <script src="../../../js/js-test-pre.js"></script>
     14 <script src="../../../js/webgl-test-utils.js"></script>
     15 <script src="../../../js/glsl-conformance-test.js"></script>
     16 </head>
     17 <body>
     18 <div id="description"></div>
     19 <div id="console"></div>
     20 <script id="fshaderParameters" type="x-shader/x-fragment">
     21 precision mediump float;
     22 uniform vec3 u_zero;
     23 vec3 p;
     24 void G(inout vec3 q) {
     25    p += q;
     26 }
     27 void F(in vec3 p) {
     28    G(p);
     29 }
     30 void main(){
     31    F(u_zero + vec3(0.0, 1.0, 0.0));
     32    gl_FragColor = vec4(p, 1.0);
     33 }
     34 </script>
     35 <script type="text/javascript">
     36 "use strict";
     37 description();
     38 
     39 // This is intended to test an issue seen on NVIDIA OpenGL drivers (at least up to version 388.59).
     40 // http://crbug.com/792210
     41 
     42 GLSLConformanceTester.runRenderTests([
     43 {
     44  fShaderId: 'fshaderParameters',
     45  fShaderSuccess: true,
     46  linkSuccess: true,
     47  passMsg: "Function in parameter passed as an inout argument and a global variable with the same name"
     48 }
     49 ]);
     50 </script>
     51 </body>
     52 </html>