tor-browser

The Tor Browser
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gl-bindAttribLocation-aliasing.html (1461B)


      1 <!--
      2 Copyright (c) 2019 The Khronos Group Inc.
      3 Use of this source code is governed by an MIT-style license that can be
      4 found in the LICENSE.txt file.
      5 -->
      6 <!DOCTYPE html>
      7 <html>
      8 <head>
      9 <meta charset="utf-8">
     10 <link rel="stylesheet" href="../../resources/js-test-style.css"/>
     11 <script src="../../js/js-test-pre.js"></script>
     12 <script src="../../js/webgl-test-utils.js"></script>
     13 <script src="../../js/tests/gl-bindattriblocation-aliasing.js"></script>
     14 <title>bindAttribLocation with aliasing</title>
     15 </head>
     16 <body>
     17 <div id="description"></div>
     18 <div id="console"></div>
     19 <canvas id="canvas" width="8" height="8" style="width: 8px; height: 8px;"></canvas>
     20 <script id="vertexShader" type="text/something-not-javascript">
     21 precision mediump float;
     22 attribute $(type_1) a_1;
     23 attribute $(type_2) a_2;
     24 void main() {
     25    gl_Position = $(gl_Position_1) + $(gl_Position_2);
     26 }
     27 </script>
     28 <script>
     29 "use strict";
     30 description("This test verifies combinations of valid, active attribute types cannot be bound to the same location with bindAttribLocation.");
     31 var wtu = WebGLTestUtils;
     32 var canvas = document.getElementById("canvas");
     33 var gl = wtu.create3DContext(canvas, {antialias: false});
     34 var glFragmentShader = wtu.loadShader(gl, wtu.simpleColorFragmentShader, gl.FRAGMENT_SHADER);
     35 
     36 runBindAttribLocationAliasingTest(wtu, gl, glFragmentShader, wtu.getScript('vertexShader'));
     37 
     38 var successfullyParsed = true;
     39 </script>
     40 <script src="../../js/js-test-post.js"></script>
     41 </body>
     42 </html>