file_texImage2D.html (384B)
1 <!doctype html> 2 <canvas></canvas> 3 <script> 4 var canvas = document.body.firstChild, 5 gl = canvas.getContext("experimental-webgl"); 6 gl.texImage2D(0, 0, 0, 0, 0, { get width() { throw 7 }, get height() { throw 7 }, data: new Uint8ClampedArray(10) }); 7 gl.texSubImage2D(0, 0, 0, 0, 0, 0, { get width() { throw 7 }, get height() { throw 7 }, data: new Uint8ClampedArray(10) }); 8 </script>