executor.h (2160B)
1 #pragma once 2 3 #include <lauxlib.h> 4 #include <lua.h> 5 #include <stdbool.h> 6 7 #include "nvim/api/private/defs.h" 8 #include "nvim/api/private/helpers.h" 9 #include "nvim/cmdexpand_defs.h" // IWYU pragma: keep 10 #include "nvim/ex_cmds_defs.h" // IWYU pragma: keep 11 #include "nvim/garray_defs.h" // IWYU pragma: keep 12 #include "nvim/macros_defs.h" 13 #include "nvim/types_defs.h" 14 #include "nvim/usercmd.h" // IWYU pragma: keep 15 16 // Generated by generators/gen_api_dispatch.lua 17 void nlua_add_api_functions(lua_State *lstate) REAL_FATTR_NONNULL_ALL; 18 19 typedef struct { 20 LuaRef nil_ref; 21 LuaRef empty_dict_ref; 22 int ref_count; 23 #if __has_feature(address_sanitizer) 24 PMap(int) ref_markers; 25 #endif 26 } nlua_ref_state_t; 27 28 #define NLUA_EXEC_STATIC(cstr, arg, mode, arena, err) \ 29 nlua_exec(STATIC_CSTR_AS_STRING(cstr), NULL, arg, mode, arena, err) 30 31 #define NLUA_CLEAR_REF(x) \ 32 do { \ 33 /* Take the address to avoid double evaluation. #1375 */ \ 34 if ((x) != LUA_NOREF) { \ 35 api_free_luaref(x); \ 36 (x) = LUA_NOREF; \ 37 } \ 38 } while (0) 39 40 typedef enum { 41 kRetObject, ///< any object, but doesn't preserve nested luarefs 42 kRetNilBool, ///< NIL preserved as such, other values return their booleanness 43 ///< Should also be used when return value is ignored, as it is allocation-free 44 kRetLuaref, ///< return value becomes a single Luaref, regardless of type (except NIL) 45 kRetMulti, ///< like kRetObject but return multiple return values as an Array 46 } LuaRetMode; 47 48 /// Maximum number of errors in vim.ui_attach() and decor provider callbacks. 49 enum { CB_MAX_ERROR = 3, }; 50 51 /// To use with kRetNilBool for quick truthiness check 52 #define LUARET_TRUTHY(res) ((res).type == kObjectTypeBoolean && (res).data.boolean == true) 53 54 #include "lua/executor.h.generated.h" 55 56 EXTERN nlua_ref_state_t *nlua_global_refs INIT( = NULL); 57 EXTERN bool nlua_disable_preload INIT( = false); 58 59 /// Tracks the active Lua thread 60 extern lua_State *active_lstate; 61 62 #define ENTER_LUA_ACTIVE_STATE(new_state) \ 63 lua_State *const save_active_lstate = active_lstate; \ 64 active_lstate = (new_state); 65 66 #define LEAVE_LUA_ACTIVE_STATE() \ 67 active_lstate = save_active_lstate;